Merchant to the Stars 1.3 has been relseased.
It grew to be a bigger update than I planned for, but it is chock full of some great stuff.
First and most important the level cap is now 75. But I couldn’t stop there, no, I needed to make sure that you had enough stuff for level 75. So I introduced:
- 4 base types for Blaster Weapons
- 4 base types for Melee Weapons
- 5 base types for Alien Weapons
- 5 base types for Defensive Armor
- 4 base types for Implants Armor
- 5 base types for Symbiotic Armor
That puts the total number of weapons the game can construct at like a ka-jillion.
I also introduced a new alien species to the game, the Sk’rith, an insect like race.
I then introduced the proper upgrades for going up to level 75.
During all of this I fixed a bunch of bugs, adjusted some menus and economy numbers and improved performance across the board. The update is out now. You can get it here.